While keeping scores in bowling the bowler requires writing the name of each player on the scoring sheet where in the space designed for names. From then on, the scores should start being counted from the first frame indicating the number of pins that were knocked down in every frame. Get the name of the scorer in the score sheet and fill in the number of the fallen pins against the name of that person. Fill in the number of pins knocked during the second try against where you had filled scores for the first try. These two numbers should then be added together to give total number of pins in the box which is larger than the rest in the frame. If a player bowls, a strike put an X in the frame box of the score sheet. This gives the player ten points, which is added to the number of pins they bring down in their next two shots. If the player gets strikes in these two shots, then the score will add up to 30 points for the first strike.
A player may bring down the remaining pins left behind from their first and this is referred to as a spare. This is denoted by a / in the frame box and is worth 10 marks in addition to the amount bowled during the next bowl. This amount is recorded in the totals area but the bowlers score will remain unknown until the next frame. The number of pins rolled are circled if the pins that are left after the first balls get split i.e. they are far apart and not close to each other. If the bowler passes the foul line, the turn should be fouled denoted F. Balls that fall on a foul should not be counted at all. There is however a chance of recovery if the player knocks down all the pins in their second trial. A difference occurs when the player gets to the tenth frame in such that if you bowl a strike you will still have your 2 extra balls and so bowling a strike will have the pins reset as if it were a new frame. If you bowl a spare, the pins will be reset and you will be able to bowl one more ball. The tenth frame allows you to roll a maximum of three balls.