- Bowling pins – In ten pin bowling (what most Americans refer to simply as “bowling”), you need to have ten bowling pins. These pins are going to be about 15 inches tall, between 3 pounds 4 ounces and 3 pounds 10 ounces, and 4.7 inches round at the widest part – this wide part, the “belly” is where a rolling ball would make contact. The bowling pins are positioned in a perfect triangular shape with a point of the triangle facing directly up the lane.
- Bowling ball – Your bowling ball is a very important piece of bowling equipment. When starting out, most people simply use a house bowling ball, provided by the bowling alley. These house balls are generally made of polyester. Of course, there are other types of bowling balls, as well – urethane, reactive resin, and particle bowling balls. The bowling ball is made up of the core and the coverstock. The majority of bowling balls have three holes drilled in them – one hole each for the middle finger, pointer finger, and thumb – but more holes (up to five) can be in the ball.
- Bowling lane – This “piece of bowling equipment” is 60 feet long, from the front bowling pin to the foul line. It is 3.5 feet wide. Bowling lanes range from oily to slightly more dry – how oily or how dry the lane is changes which bowling ball you want to use and how you use it.
- Bowling shoes – Any avid bowler should own his or her own bowling shoes. As far as bowling equipment goes, bowling shoes are very important – many people will suggest that you buy a good pair of bowling shoes before you even buy a bowling ball! There are right-handed bowling shoes and left-handed ones. Left-handed performance bowling shoes are going to have a braking left foot sole and sliding right foot sole (the opposite is true for right-handed bowling shoes.
- Gutters – The gutter is exactly where you do not want your ball to go – they are not generally a bowler’s favorite piece of bowling equipment. The gutters generally line each side of the lane. They allow the ball to roll into it down alongside the lane and straight to the ball return (without ever coming close enough to the pins to knock them down.) Many bowling alleys have “bumpers” for the lanes, available for beginners and children. The bumpers make it so that the ball has no choice but to roll down and knock the pins over.
- Pinsetters – When bowling alleys were first started, pinsetters were not a piece of bowling equipment, at all – they were humans who would stay at the end of the lanes, setting up the pins as they fell. Today, we have mechanical pinsetters that can set up the pins perfectly.
- Ball returns – Ball returns safely and effectively return bowlers’ balls to them. Because of ball returns, bowlers do not have wait very long at all between rolls.
- Ball drilling equipment – When you go buy your first custom bowling ball, they are going to have bowling ball drill equipment at the shop. This sort of bowling equipment allows the experts to drill holes in a ball, making custom-made for you. There is nothing quite like a ball that fits like a glo
To make this simple, let’s first start with what the highest score is that you can roll. The highest possible game is 300 over the course of 10 frames, which is what a game of bowling consists of. Now, one might think that with only 10 pins to knock down each frame, scoring more than 100 would be impossible. Well, that’s the wonderful thing about the game of bowling. It gives you a bonus for making either a strike or a spare. How much of a bonus depends on which.
For example. If you get a spare, which is knocking down all 10 pins with two shots, your bonus is whatever you knock down on your next shot added to that spare. So let’s say you get a spare in the first frame. You don’t compute your score yet. You wait until you roll your first ball of the second frame. Let’s say you knock down 8 pins. What you do is add the 8 pins you knocked down to the 10 pins you knocked down in the frame before and place that total in the first frame. So your score through one frame is actually 18 instead of 10. This is where the bonus comes in.
With a strike, the bonus is whatever you roll on your next two shots. So let’s say that you get a strike in your first frame, which is knocking down all the pins with one shot and in the second frame you get 7 pins with your first ball and 2 pins with your second ball. You would add the 7+2 to the 10 pins you knocked down in the first frame because the bonus is two shots. That would give you a total of 19 in your first frame. To compute the score of your second frame you simply add the 9 pins you knocked down in that frame to your score of the first frame. That gives you a total of 19+9 or 28.
So, how do we get a score of 300? Easy. If we roll a strike in every frame and keep adding the bonuses, you end up with 30 in the first frame (10 pins plus the next 2 shots as bonus which is 10+10), 60 in the second, 90 in the third and so on. The reason we get to 300 is because the tenth frame has 2 bonus shots in the frame itself. So if you roll a strike in the tenth frame, you get two more shots to roll two more strikes. When you add it all up, you get to 300.
When I trained seriously for marathon running, I thought that the runner who ran the most miles would be the best. I didn’t become a great runner, but I did become an expert on injuries. My patients seldom come to me with a running injury that I haven’t had. Many top runners run more than 100 miles a week because their bodies have the genetic ability to withstand such abuse, but the vast majority of runners will never be able to run 100 miles a week without being injured frequently. Furthermore, running a lot of miles slowly will slow you in races. The ability to run fast in races depends more on how fast you run in practice than on how many miles you run each week.
At the University of Copenhagen, Danish scientists studied experienced runners who had been running 60 miles a week at a fast pace. One group was told to cut their mileage in half to only 30 miles a week, but to run a series of around 50 to 100 yard dashes as fast as they could. The other group continued running 60 miles a week at a fast pace. Runners who ran fewer miles at a faster pace had a 7 percent improvement in their body’s maximal ability to take in and use oxygen.
Runners who did not increase their speed in practice did not improve, even though they ran twice as many miles. Jogging slowly reduces your chance of injury, but it won’t help you to run fast. You can race only as fast as you run in practice.
However, every time you run fast, your muscles are damaged and feel sore on the next day, and it takes at least 48 hours for your muscles to heal enough to allow you to run comfortably again at a very-fast pace. After every workout in which you run very fast, take the next day off or run at a much slower pace. Most top athletes plan their workouts so they run very fast only two days a week. Try to run fast once or twice a week, never on consecutive days, and don’t run fast when your legs feel heavy or hurt.
Weight training should be part of your program also. Working against resistance or lifting weights makes you faster and improves coordination in all sports that requiring strength and speed.
Training is specific, so bicycle racers train for strength by climbing hills in very high gears; runners train for strength by running rapidly up hills; rowers and swimmers use pulleys with weights on their ends that mimic the way they use their arms when they swim or row.
Muscles are made of two different types of fibers: the red, slow-twitch fibers, used for endurance; and the white, fast-twitch fibers, used for strength and speed. When you strengthen a muscle, you train the white fibers that also make you faster, so strength training helps you move faster. Strength training also improve coordinations because stronger muscles use fewer fibers for the same task and therefore are easier to control.
Apart from the unique rules and ball shape, another very important feature of this game is its uniforms. Like other sporting events, it is mandatory for the players to wear the uniform of the game. Nowadays, the comprehensive range of outfits is available in the market. Let us discuss the whole matter associated with this.
In the past, the players used to wear the outfits made out of cotton fabric. This fabric was considered as the best suited for this game as it involved tremendous physical agility. The players have to run, jump, kick, etc during the game. It is better for them to wear the comfy outfits in order to offer their best performance.
Things have changed in the current scenario. Nowadays, the rugby uniform manufacturers are developing their collection using premium grade polyester fabric. This fabric is considered as comfy as that of cotton. Moreover, it also helps in providing full flexibility to the players during the game. The outfits manufactured using this fabric provides complete comfort to the players so that they can easily offer their best performance.
The rugby jerseys are the most important part of the uniforms. In the past, the designers used to wear plain outfits during the game. But for now, the things have changed a lot. Nowadays, the customized collections are widely demanded by the players as well as the teams. What are customized collections? These collections are created on demand. These collections are powered with special designs which are created as per the requirements of the teams and the clubs. Why are the teams interested in customized designs? The managers of the clubs want that their clubs and players should look elegant, for this purpose, they need unique shades for their players. The unique outfits help in the branding of the club. What is so special about this collection? This collection contains add-on features like the team name, logo, player name, number, etc. These features help in providing distinct characteristic to the clubs.